Mindkiller Productions Arena 1.02

by Mido

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To Install: Place the mkpa.u and mkpa.int files into your Rune/System directory.



Add the following line to your Rune.ini (in the System directory), under [Engine.GameEngine]

ServerPackages=mkpa



While setting up your server, be sure to include the Mindkiller Productions Arena in your mutators. This mutator must be at the very TOP of the list. The reason being is that the MKP Arena is very friendly towards other mutators and does not interfere with their priorities and instructions. Other mutators however, do not have the same compatibility, and may interfere with the MKP Arena.



The Mindkiller Productions Arena is finally here! It's jam-packed with awesome new weapons and effects! This mod is guaranteed to keep you entertained for months...maybe even years! It combines all of Mido's best creations into an RPG-like Arena where players battle it out for the better arsenal. Choose between Melee, Bolts, and Bombs, or just have a mix of them all! There's a total of 16 weapons, many of which are 100% unique and original. Overall one could say it's a fine-tuned Arena game with an RPG-system. A project that has taken months to complete. We hope you enjoy it!



IMPORTANT ADMIN NOTES: This game is EXTREMELY hack-proof. Tampering with its code or trying to edit your character in any way that is considered illegal (ie. Setting yourself to level 100) will be met with EXCESSIVE FORCE. You have been warned.



Extra Goodies: For admins only, this game comes complete with a Jailing system! If any players are becoming an annoyance to you or other players, here are the steps required to send them to jail.

1) Log in as an admin.
2) Turn on cheats with "cheatplease" (in the console).
3) Summon mkpa.jailcaster and pick it up. (Note: It is invisible).
4) Hold the targetting dot on the area you want to cast the jail. Move it around until it becomes a star (this indicates that you are allowed to put a jail down in this area). After you see the star, press Attack once to summon the jail itself.
5) Once the jail is set, all you have to do is jail and unjail people at your will.



The following are commands that must be used through the console:

mutate showlist - This command will give you all the ID Numbers of everyone who has made an account.

mutate jail [idnumber] - This command will jail whoever is entered in the [idnumber] area. (ie. mutate jail 5)

mutate unjail [idnumber] - Works in the same fashion as "mutate jail" and unjails a player. (ie. mutate unjail 5)



To remove the jail from the game, simply take out the mkpa.jailcaster and use the Rune Powerup key when it's wielded. When someone is jailed, they are stripped of their weapons and they cannot leave. If they try to go through the jail bars, they will be killed instantly, and will LOSE EXPERIENCE POINTS for this. Everyone else who is not jailed can safely pass in and out of jail. However anyone who tries to kill a jailed person will not be able to. If by some chance a jailed person escapes, they will only be able to move a short distance before their invulnerability wears off, and they will still be weaponless. Finally, once you unjail a jailed person, they become free to leave jail, and their weapons are given back to them.



If at any point during the game, you forget any of the commands that you may use, simply type

mutate help

in the console. Once you do so, all of the commands available to you will be displayed in the CONSOLE. Please read them in the console and NOT on the in-game screen.

For more information on this mod and others, please visit http://mindkiller.telefragged.com/

Thank You all for trying our mod! We hope you enjoy it!

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Changes

1.01: -Fixed a checksum error within the Bolts class.
1.02: -Fixed a checksum error within the last bolt weapon. (All checksum errors have been eradicated.)
1.02: -Fixed a major problem with the anti-hack system, no more characters will be randomly erased.
1.02: -IMPORTANT: Characters that were made with 1.01 could get erased right after applying 1.02. All surviving characters and those that are created with 1.02 should be safe.